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Synduality: Echo of Ada is part mech warrior. and be part of the AI ​​life sim

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In the future, humanity will be destroyed. A deadly rain has engulfed the land of Amasia, and there is little humanity left to do anything but struggle for survival. Chasing the pieces and try to uncover the truth about how this post-apocalyptic world came to be. In Synduality: Echo of Ada, players battle for resources, scavenge for information, and try to make their underground home look beautiful to their AI companions. The collapse of the world is no excuse for a busy home life.

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Shacknews recently had the opportunity to try out an early version of Synduality: Echo of Ada. The core of the game is exploring the surface world. Find valuable resources and survival from hostile forces. Be it computer-controlled enemies or other players. The story takes place in 2222, after the fall of Amasia, humanity’s homeland. Players take on the role of Drifter, an explorer of the world in Cradlecoffin, a set of upgradeable land mechs. He didn’t explore the world alone. Joined by sorcerer Ada, the Magus is an AI companion who helps guide Cradlecoffin and serves as Alba’s most loyal friend. There are many customization options available. It allows users to variously change the appearance and personality of the main character.

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Confronting Ender in Synduality: Echo of Ada
Source: Bandai Namco

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To help humanity survive The player will embark on a mission that primarily involves collecting AO Crystals. The player’s Shaman will guide them along the way and will also be able to use special abilities such as energy regeneration or barrier protection. The surface is a dangerous place filled with mechanical creatures called Enders, although one would expect Cradlecoffins. There will be weapons on hand. But sometimes resources are limited. What’s more, Cradlecoffin only has so long a battery life. Time management is an important factor. Since failing a mission means losing gathered resources and additional penalties, players must be tactical every time they explore the surface. whether it is to avoid detection by enemies or concealment from the poisonous rain This can make your health worse.

Ender isn’t the only danger on the surface, as one might expect in a post-apocalyptic environment. There is a group of CPU-controlled raiders who want to hoard supplies. They will attack when they see them and sometimes they will spin for a number. So the best course of action is sometimes to just run. Another thing to remember is that Other players will also appear on the surface. It is possible to meet other active players. other players They were members of the committee investigating the fall of Amasia, so they should be allies. Of course, let’s focus on that part: them. should be Allies Because the gameplay is PvP, it’s entirely possible for them to attack you and try to steal your equipment. They might also steal your Magus, although that situation won’t happen during this session. At that point The best way is to run for your life. During my time playing the game, Magus told me that players who attack other players will face punishment from the committee. With that said If other players are carrying enough supplies Sometimes attacking them and collecting heavy spoils is worth the potential punishment.

Although Synduality focuses primarily on PvPvE exploration, the narrative can be more engaging through single-player elements. After some key objectives have been achieved. Players will unlock solo missions that will shed light on what Amasia is like in its current state. In these solo missions Players are placed in special levels created for the single player experience. There will be no other players in the way. And there will be no normal penalties for failure during these matches. Completing these missions often involves collecting surveillance logs from the enemy camp. These recordings will be played back via voice recording. Animated cutscenes or diary entries and will provide more details about Amasia’s final days through the perspective of Drifter Alba and his Magus, Ada. The goal of these missions is to collect the pieces. together and solve the mystery of how Amasia fell.

between various missions Players are encouraged to transform their underground garage into the home they want. This means upgrading parts to allow for further upgrades. As players improve their base They would notice that their acolytes played an active role in keeping things neat and orderly. They will also encourage players to add various cosmetics to make it more pleasant. This aspect of the game isn’t fully explored, though. But I can make my Magus happy by buying new outfits with in-game currency.

Synduality: Echo of Ada looks like a different type of mech-based sniping shooter. which will attract players for a long time I’ve already asked a question about the end of the game. But the idea of ​​a game’s lore tied to a single player sounds interesting. Those interested in learning more need not wait any longer. Open network testing will continue. steam start Thursday 12 December and run past Friday 20 December– Everyone who pre-orders the game will receive a bonus 48 hours of Open Network Test time through the weekend. Synduality: Echo of Ada will be available on PC, PlayStation 5, and Xbox Series X|S. Friday 24 January


This preview is based on an early PC version played on location at the Bandai Namco offices in Irvine. California Accommodation provided by Bandai Namco.

Senior editor

Ozzie has been playing video games since he picked up his first NES controller at age 5. He’s been into games ever since. Having only briefly stepped away from university, he was brought back in after spending several years in QA for both THQ and Activision, with much of that time spent helping push the Guitar Hero series to new heights. Ozzie has become Big fan of platform games, puzzle games, shooters, and RPGs, just to name a few. But he’s also a total sucker for anything that has a good, compelling narrative behind it. After all, what’s a video game if you can’t enjoy a good story with a fresh Cherry Coke?

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