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Unreleased Square Enix game likely to get HD-2D remake

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One of the more interesting and exciting game formats under Square Enix is ​​HD-2D. What started out as a visually striking engine that powered the original IP, Octopath Traveler, has now made a name for itself at It not only contains new games. But there are also remakes or remasters that may never see the light of day. A game like Live A Live might never have happened (again) without HD-2D falling out like it used to. And while the latest release in Dragon Quest 3 isn’t without its underdogs, But it only adds to the legitimacy of this piece of the JRPG pie. To ensure it continues to exist, what else does Square Enix bring to the HD-2D table that can expand the fan base and support the publisher’s back catalogue?

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Terranjima

Super Famicom box art for Terranigma
Source: Square Enix

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One of the more interesting corners of Square Enix’s IP library is home to the work of Quintet, a company that has created several groundbreaking Action-RPG games, most of which are published by Enix. Underrated cult classics such as ActRaiser and Illusion of Gaia are from Quintet, but Terranigma is notable because of its English translation. But it was never released in North America. Terranigma is known for its dark and surprisingly dense storytelling. It is often considered one of the long lost RPGs in history. Quintet’s quiet shutdown (and the disappearance of its owner) has led to speculation about copyright issues. But Square Enix’s release of ActRaiser Renaissance may indicate that it’s possible to see Quintet’s work return to action in the future.

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King’s Knight

Box art for King's Knight for Famicom
Source: Square Enix

Square’s early work was ubiquitous in terms of genre and scope, and King’s Knight is one of my favorites. This bizarre precursor to Final Fantasy could be mistaken for a JRPG that’s even remotely similar to Dragon Quest, but it’s actually a “shmup” not unlike Galaga. You build your party, boost your stats, and find secrets in a style that clearly borrows elements from RPGs and fantasy games of the era. It’s a fascinating and unique hybrid of genres. That is, until Doinksoft’s Demon Throttle appeared as its comedic spiritual successor. I swear it’s an extended slash remake version. (which isn’t a mobile game doomed to fail)

Treasure Hunter G

Super Famicom box image of Treasure Hunter G
Source: Square Enix

Due to the time-intensive localization of RPGs back in the 1990s, we missed out on many Square adventures released for the Super Famicom too close to the Nintendo 64’s release, Treasure . Hunter G is one of those games, a tactical RPG with a distinctive art style. Like Donkey Kong Country, the character sprites are converted into 3D models that have a unique charm despite their rough edges. It’s rough. Imagining a style that adapts to the HD-2D look is the main reason I recommend this model. But make no mistake, Treasure Hunter G is interesting in its own right.

Rudras’ Treasure

Super Famicom box art of Treasure of the Rudras
Source: Square Enix

Weird that the last two Super Famicom Square games both had “Treasure” in the title, right? While this and Treasure Hunter G aren’t too different, Rudras is more similar to Chrono Trigger, with great visuals for the time and a non-linear story that lets players switch between different situations at any time. The game is famous for its unique magic system where players collect words to create new spells. The mechanics are, as you can imagine, difficult for translators to become fans of. Improving those systems would go a long way in showing that Treasure of the Rudras has just as much sauce as the Square RPG we all know and love.

Secret of Eternity

Evermore Super Nintendo Secret Box
Source: Square Enix

This is strange. But listen to me! After the success of Secret of Mana Square in Japan decided that its American branch should create a similar game in that format. That was a lot of work for a number of reasons, but the team that Squaresoft put together did their best and came up with something that was quirky, ambitious, and good enough to earn cult classic status. The return of this strangeness Especially with Mana’s resurrection in the series. It could be an interesting project to say the least. (It wasn’t even released in Japan!) But it’s the perfect way to do something that stands out on HD -2D brand.

Bahamut Lagoon

Bahamut Lagoon Super Famicom Box
Source: Square Enix

I actually expected this to appear well before Live A Live. Back as far back as I can remember, Bahamut Lagoon was an unlocalized Square game that everyone liked. It is said that it is outstanding. It has beautiful graphics, neat, strategic combat. and was originally slated to be “Final Fantasy Tactics” before that name was ultimately saved for something else. Longtime Final Fantasy writer (And a mad genius) Kazushige Nojima is actually directing this, with another long-time FF vet, Motomu Toriyama, making his writer debut at this point. I’d be shocked if this doesn’t pop up again sometime soon. How many years ahead?


Square Enix has a long history of remakes and remasters. Over the years only a few have been mentioned. For the most part, it is also an obvious one. Which is why the arrival of HD-2D and the Live A Live remake have been on my mind for a long time. This is the most realistic suggestion in my mind, with King’s Knight coming in as a bonus underdog. Of course, Square Enix is ​​unpredictable. But luckily, some are already on your to-do list. Have a deep cut that you’d like to see treated with HD-2D? Tell us about ‘em!

Co-editor

Lucas plays a lot of video games. Sometimes he’s kind of fun. His favorites include Dragon Quest, SaGa, and Mystery Dungeon. He has too much ADHD to care about the world’s creation lore. But it will get lost in essays on themes and characters for days. Graduated with a bachelor’s degree in journalism. Which makes conversations about Oxford Commas awkward to say the least. Not a trophy hunter But it won the Platinum Sifu with a vengeance and got 100 percent in Rondo of Blood because of the rules. You can find him on Twitter. @Hokuto no Lucas I’m sultry about Square Enix’s rhetoric and say nice things about Konami from time to time.



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