Space Marine VR – Defenders of Avarax made me feel like an eight foot tall soldier.
Games

Space Marine VR – Defenders of Avarax made me feel like an eight foot tall soldier.


There’s nothing like gathering a group of friends and fighting for the glory of the Emperor of Mankind. Although flat screen games make you feel energized, But stepping into the virtual reality world of a Zero Latency experience comes with its own sense of scale and drama. This is especially true of the company’s Space Marine – Defenders of Avarax VR game. Before we donned a VR headset and picked up a rifle, We are just a few friends. But as soon as our penetrating lenses shifted to the dark world of Warhammer 40,000, we couldn’t stop shouting “Brother!” and praising how proud the Emperor would be of our efforts.

Zero Latency started as a nugget of an idea more than a decade ago after the Occulus Rift arrived on the scene. Since then Melbourne company Australia Has expanded business throughout the world It offers an unparalleled virtual reality experience that has never been seen before.

Instead of being a solo experience or multiplayer game, separating players from homes or countries, Zero Latency puts you all in one large room. In Brisbane, the arena is approximately 10 x 20 meters, allowing participants All 8 people in the party can move freely around without bumping into each other.

My team consists of five friends and one older couple. We don’t know if they will go in. But they quickly became our closest siblings. Even the wife is an older brother at the end.


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This relationship began right away when we watched a briefing from Space Marine leaders informing us of the mission we were about to undertake. Among those of us without a Warhammer degree still being given broad assignments, the xenos need to be killed. And we’re just a group of super-soldier losers who’ll get it done.

When the video ends An employee came over to explain how the device works. There’s a standard VR headset with an adjustable strap and an impressive rifle controller, complete with a trigger and a few buttons. and a shotgun-like handle for loading virtual grenades into the launcher below. A button controls manual reloading and switching between single and continuous fire.

Four young men walked around. room by wearing a VR headset
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At this point We enter a room and the lens through it shifts our perspective into the dark world so many have come to love, it feels immediately immersive. Especially when looking around. and see friends Yours in a big suit of armor. And their voices are heard through brave vox voices. I can’t help but walk around. with larger steps So the chest protrudes a little more. i am there I’m a Space Marine. And I’m ready to shoot.

But you don’t just get involved. But still need to test your equipment. Feel your weapon. And make sure you understand how to load the bomb. Four players walk to one side of the room and the other four walk to the opposite. Fire a few grenades and a well-placed grenade shot at a moving target and we’re ready to go – but not before selecting our difficulty.

Even if it doesn’t give more points. But most of us opt for hard mode. This will display an icon next to our name and on the leaderboard. It also means we choose to use friendly fire. Which will lower our score when it happens. and must be manually reloaded only The only thing that affects those who choose normal mode is a feeling of shame.

A group of players prepared for another attack from the xenos.
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When the team is divided into two teams We got on the elevator before we parted ways. in the virtual world We are separated by walls, floors, and vast spaces. But in the real world We were only on the other side of the room.

Teams split up for most of the experience. Even though we sometimes crossed paths as we staggered through the hallways. Or take the elevator to another level. It is always a happy time. Shouting out to make our voices heard, vox waved to our allies as if we were actually meeting. after the battle Instead, he stood in a large empty room with glasses on his head.

While the gameplay isn’t as complex as some of the latest VR games, the fun comes from being side by side with your friends, shooting hordes of incoming aliens from holes in the walls. I’ll hold a corner Only to find out that the suitors are swarming. So I shuffled around to offer help.

There are even special weapon drops that can be collected by standing near the drop pod. It’s basically a mini gun and flamethrower with limited ammo but it packs a punch. It adds a little flavor to the shot. This is especially true in parts of the later games where teams band together to take down bigger threats.

A wide shot shows all 8 players walking around a large room together.
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The entire experience took about 30 minutes, which was definitely passable. It felt like we were just warmed up and ready to dive deeper into the action once the mission was over and we boarded the extraction ship.

Whether you’re deeply familiar with the source material or are just a visitor willing to join the journey, Zero Latency’s Warhammer 40,000: Space Marine VR – Defenders of Avarax experience will make you feel like an 8-foot-tall, hardened warrior. If you have a Zero Latency location near you, get a few brothers together and kill the xenos for the Emperor.


Warhammer 40:000: Space Marine VR – Access to Defenders of Avarax is provided by Zero Latency.

Recommendation editor

Hailing from Down Under, Sam Chandler brings a Southern Hemisphere flavor to his work. After jumping around Many universities Graduated with a bachelor’s degree and entered the video game industry He found his new family at Shacknews as guide editor. There was nothing he loved more than creating manuals to help someone. If you need help with the instructions or notice something is not right You can message him via X: @SamuelChandler





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