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Indiana Jones and the Great Circle It was a wonderful time.And I’ll play it every second I can find it. But another thing, on PC at least, is buggy. I had several freezes, which were terrible, but the worst was the time when my friend Gina refused to follow her script. And my game, which had no way to save manually, was soft-locked. But it turns out there’s a rather hidden feature that kept me out of trouble!
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When searching for information on the global information superhighway I know I’m not alone in having issues with Gina’s AI in the Collapsed Hall section within Gizeh, although I’ve seen posts from others reporting that it happens in slightly different parts of the level. But the problem remains the same: She refuses to budge. And so it doesn’t trigger the necessary dialogue flow that’s needed to get you going. And that’s really bad too.
It’s even worse without quick saves. or even manual recording (why? Why?!) The bug was already locked at the point the game last saved it for me. Jumping into the hole caused Gina to wake up from her stupor and moan when I left. But then she came back haltingly. Staring at the wall as I miraculously revived. I feel completely stuck. There’s no way out of this pickle. Until I saw mention of the “back” option (thanks, Redditor attentively–
How to restore previous checkpoints using Save Rollback?

The reason you may not have heard about this possibility is that the game hides it in the in-game menu! The standard pause screen has the option to There’s also a “Restart Checkpoint” feature, which isn’t useful if you’re in a similar situation. However, if you choose the bizarrely named “Quit Game,” which it actually does no Exit the game but it will take you back to the main menu. You will see an option called “Slot Games”.
Yes, I know, that’s the section to choose which of three versions of the game you want to play simultaneously, but yes, this is where the secret lies. It’s like finding an ancient artifact in a mysterious tomb! Tucked away at the bottom left of the screen was a vague message: “Save rollback”
This strange terminology hides a small menu. It consists of recording three previous checkpoints that occurred before the current one. (There is no clear explanation about this. But none of them are recent), allowing you to go back in time to an earlier time. The time marked is not the time on the clock. Instead, it indicates how long you’ve been playing. So that you can see how many minutes you’re repeating your moans in progress—in my case specifically. only about five minutes Even if it involves solving a boring mirror mystery a second time. Complete with cutscenes that cannot be skipped.
I am very relieved that this feature is in the game. Otherwise I would have lost 10 hours of progress and probably never bothered to play again. But it remains a bigger mystery than any indie. Ever investigated why you can’t masturbate yourself?
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