The Marvel Rivals team has fixed a bug on several maps with areas where players could accidentally get stuck or clip across the map.
One of the first major patches for Marvel Rivals has been released from NetEase Games and Marvel Games. Unfortunately, if you’re looking for a Jeff the Land Shark or Iron Fist nerf, you’ll be disappointed here. Marvel Rivals version 20241210 is focused on. that a number of bugs affect universal gameplay Including bug fixes and improvements to various aspects of the game.
Marvel Rivals patch notes version 20241210
⚙️ Latest game update version 20241210 is now available for you!
Be sure to check out the full patch notes available on our official website.https://t.co/pQnaLex9tA
This patch is expected to be 8-9 GB in size, mainly due to map-related bug fixes and patch… pic.twitter.com/p4tJoduMRB
— Marvel Rivals (@MarvelRivals) December 10, 2024
NetEase Games and Marvel Games released the Marvel Rivals update version 20241210 and Save the edits. This week, it’s just a slight character change. But it’s mostly a quality of life situation right now. We haven’t seen any significant nerfs or buffs or damage abilities just yet. As already mentioned This update should make the game more stable. In particular, maps like Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Surface have been combed through to find buggy spots where players can get stuck or clip through the map if they collide with the environment in certain ways. This update should fix those spot issues on those and other maps in the game. Read on for all the details:
All platforms
general
- When playing highlights and recordings The crosshair deviation can be significant. and may cause delays This issue has been fixed.
- Changing where highlights are saved will cause the game to crash. This issue has been fixed.
- Players participating in Quick Match instead may not be able to see their hero’s outfit. This issue has been fixed.
- Mission progress on the Season Event screen is not displayed correctly. This issue has been fixed.
- Fixed some text errors. More fixes will come in future updates.
- after a crash The game also has the potential to hang for a long time before shutting down. This issue has been fixed. And now the game will shut down after crashing.
- Fixed some common crashes.
Maps and game modes
- On some maps (notably Hydra Charteris Base: Hell’s Heaven and Klyntar: Symbiotic Surface), extra collisions at the edges would cause the player character to get stuck or break through and enter strange areas. These issues have largely been fixed. already But because this affects many maps and areas. This defect may therefore appear elsewhere. We will continue to work on this issue and develop detailed solutions to prevent it.
- In the misty space of the Intergalactic Empire of Wakanda: Hall of Djalia and the Intergalactic Empire of Wakanda: Birnin T’Challa:
- The mist disappears from Hela and Storm’s view when they activate their ultimate. This issue has been fixed.
- After Jeff Land shark revives while in mist Joyful Splash’s special effects will not be visible to his teammates and enemies. This issue has been fixed.
In Hydra Charteris Base: Hell’s Paradise – Frozen Airport:
- In a match, if a player is knocked out while moving near the target area It will cause the light to malfunction. This issue has been fixed.
- during the competition Disconnecting and reconnecting may cause some doors to be out of sync (for example, the door appears closed But players can walk through. The door seemed open. This issue has been fixed.
Hydra Charteris Base: Hell’s Heaven – Eldritch Monument:
- When the target area is up or down, if Adam Warlock uses his ultimate, his teammates may revive and become stuck under the terrain if they are on the target area platform. This issue has been fixed.
- When the target area is up or down, if Thor or Loki are revived by Hela’s team-up ability, they may also be resurrected and trapped beneath the terrain if they are on the target area platform. This issue has been fixed.
- When the target area goes up or down If Jeff the land shark used his ultimate to devour characters They may become stuck beneath terrain if they are on a platform in the target area. This issue has been fixed.
- When the target area is up or down, if Winter Soldier attacks an enemy with his ultimate, and they land on the target area platform. The damage may disappear. This issue has been fixed.
general
- When switching between rounds in competitive mode If the destination is not the last checkpoint on the map This will cause the vehicle’s effective range to not be displayed as it approaches its destination. This affects the determination of the effective period of occupation. This issue has been fixed.
- Upon reaching the third round in Competitive Convoy or Convergence, the hero has the opportunity to inherit their ultimate power from the second round. This issue has been fixed. And heroes will no longer gain Ultimate Energy.
hero
- When Wolverine wore the Deadpool and Wolverine outfits. No ability audio except for Undying Animal’s ability segment will be played. This issue has been fixed.
- After Star-Lord’s Guardians of the Galaxy Vol. 3’s MVP animation is now played. Sound effects will not play in the results screen. This issue has been fixed.
- When Iron Fist uses Ping, the associated vocal cords are not stimulated. This issue has been fixed.
- The ad sensitivity description in Black Widow’s settings was incorrect. This issue has been fixed.
- In certain situations, Black Widow’s ultimate will not restore energy as intended. This issue has been fixed.
- In some extreme situations, Captain America’s Ultimate doesn’t end as intended. This issue has been fixed.
- When Doctor Strange’s portals trigger KO terrain, they will inadvertently restore Doctor Strange’s Ultimate Energy. For now, we’ve temporarily disabled portal terrain KO attribution to fix this issue (i.e., KO’s Terrain does not count towards Doctor Strange’s KO.) Rest assured that this bug will be fixed in a future update. At this time we will restore the portal’s KO attribution.
askC
- Using FSR 3 frame shaping technology to alter resolution may cause memory leaks. As a result, the model is not clear. This issue has been fixed.
console
- After preparing the PlayStation set’s Scarlet Spider suit, restarting the game may cause the suit to not display properly. This issue has been fixed.
This covers the Marvel Rivals update version 20241210, but please read our review to see our thoughts on the game so far. And follow the Marvel Rivals section for more news and coverage.